AI Insights · Timothy · October 2025
Top Down Games on iOS in Netherlands: Q3 2025 Performance
Explore the performance trends of the top 5 top-down games on iOS in the Netherlands during Q3 2025, including downloads, revenue, and active users.
In the third quarter of 2025, the top five top-down games on iOS in the Netherlands showcased varied performance metrics in terms of downloads, revenue, and active users. Here's a closer look at each game's trends, based on data from Sensor Tower.
Clash Royale from Supercell experienced fluctuations in its weekly revenue, peaking at around $307K in early August. Downloads saw a notable rise in early September, reaching approximately 23K, while weekly active users steadily increased, starting at about 298K in July and culminating at over 418K by the end of September.
Kingshot by Century Games Pte. Ltd. demonstrated a strong revenue growth, hitting $96K in mid-September. The downloads peaked in early August at 17K before tapering off. Active users displayed a consistent increase, reaching 47K towards the end of the quarter.
Vita Mahjong from Vita Studio showed modest revenue trends, with a peak of $860 in early August. Downloads saw an initial surge, peaking at over 14K in mid-July, while active users climbed from 57K in July to over 78K by late September.
Block Blast! by Hungry Studio did not generate revenue during this period. However, downloads hit a high of around 14K in late July, and active users remained robust, peaking at over 566K in early July.
Offline Games - No Wifi Games by Moreno Maio saw a gradual increase in revenue, with a peak of $296 in early August. Downloads reached their maximum at 11K in late July, while active users consistently declined from 113K in late July to 66K by the end of September.
For more detailed insights and trends, Sensor Tower offers comprehensive data and analysis on these games and more.